THE ADVENTURER'S GUIDE

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ITEM CATALOG

Wraithbound greataxe

Base values, without rarity bonuses, affixes, or refinement.

SlotWeapon
Minimum level800
VocationsKnight / Elite Knight

Base attributes

Axe
+6
Critical hit chance
+11%
Additional critical damage
+14%
Fierce Berserk
+5% base damage
Native effects
Skills, magic level, mantra and reflection follow rarity and refinement. Percentages and spell bonuses are fixed.
Defense
+40
Attack
+9
Weapon type
Axe fighting
Element
Earth
Range
1 SQM
Elemental attack
57
Wielding
Two-handed

Proficiency

Each level unlocks with the weapon refinement. The player chooses one perk per level, free, in the city.

  1. Level 1Refinement +3
    • +3 Axe
    • +3% critical hit chance
  2. Level 2Refinement +6
    • Spectral echo: 10% chance for the hit to repeat with 50% of its damage
    • +6% attack speed
    • Wide swing: basic attacks also hit monsters next to the target for 35% of the damage
  3. Level 3Refinement +9
    • Soul harvest: +2% damage per kill, up to 5 times, for 10 s
    • Reap: +20% damage against monsters at or below 25% health
  4. Level 4Refinement +12
    • Soul veil: each kill heals 2% of maximum health
    • +4.5% life leech
  5. Level 5Refinement +15
    • +4 penetration
    • +8% area damage
    • +12% damage vs elites and bosses
  6. Level 6Refinement +18
    • +25% critical damage
    • Spectral echo: 8% chance for the hit to repeat with 50% of its damage
  7. Level 7Refinement +20
    • Legion: +3% damage per kill, up to 8 times, for 10 s
    • Reaper: +35% damage against monsters at or below 25% health

Selling and rarity

20,000 gold / unit

Reference NPC sale price. Player market prices are freely set. Rarity selection here changes price and drop chance; the attributes above still describe the base item.

Recycling this item

8 fragments · Normal · Grade 6

Yield for an eligible, unbound, unequipped item. Favorites are protected. Refinement and affixes do not increase fragment yield.

Where to obtain

Chance of at least one item per eligible kill, including the selected rarity. In parties, loot is shared among members. Hourly cube averages follow a different rule.

Ebb and Flow · Capricious Phantom
0.0143% per eligible kill · Medium, Hard, Hardcore

Ebb and Flow · Capricious Phantom · Uncommon elite
0.0191% per eligible kill · Hardcore

Ebb and Flow · Capricious Phantom · Rare elite
0.0327% per eligible kill · Hardcore

Ebb and Flow · Turbulent Elemental, the Expedition Tyrant · Boss
0.0243% per eligible kill · Easy

Ebb and Flow · Capricious Phantom, the Expedition Tyrant · Boss
0.0243% per eligible kill · Medium, Hard, Hardcore

Claustrophobic Inferno · Infernal Phantom
0.0143% per eligible kill · Medium, Hard, Hardcore

Claustrophobic Inferno · Infernal Phantom · Uncommon elite
0.0191% per eligible kill · Hardcore

Claustrophobic Inferno · Infernal Phantom · Rare elite
0.0327% per eligible kill · Hardcore

Claustrophobic Inferno · Infernal Demon, the Expedition Tyrant · Boss
0.0243% per eligible kill · Easy, Medium, Hard, Hardcore

Rotten Wasteland · Branchy Crawler
0.0143% per eligible kill · Medium, Hard, Hardcore

Rotten Wasteland · Branchy Crawler · Uncommon elite
0.0191% per eligible kill · Hardcore

Rotten Wasteland · Branchy Crawler · Rare elite
0.0327% per eligible kill · Hardcore

Rotten Wasteland · Mould Phantom, the Expedition Tyrant · Boss
0.0243% per eligible kill · Easy, Medium, Hard, Hardcore

Alpha reference · Data extracted September 15, 2026. Understand the limits of estimates.