THE ADVENTURER'S GUIDE
Wiki ArvornWELCOME TO THE WIKI
Know the world. Master your choices.
From your first character to +20 refinement: practical guides and references to read before your next hunt.
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Your first day in Arvorn
A short path to get started, survive, and grow.
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Your first day in ArvornChoose your vocationBlessings and deathFrequently asked questionsAdventurer’s glossaryVocations
Knight: control the front linePaladin: make distance work for youSorcerer: purposeful magic damageDruid: heal the right targetMonk: harmony, virtues and finishersHunts and combat
How to choose a huntBuild your action barTriggers, cooldowns and targetsParty, following and group playAggro and Exeta ResOffline huntingItems and economy
Autoloot and drop rarityAutomatic selling by huntUnderstand the Hunt AnalyzerBase stats and bonusesPlayer marketDirect player tradingBag, depot and protected itemsEquipment and workshop
Rarities: from Normal to TranscendentAffixes and tiersThe four cubesRefinement from +1 to +20Recycling and fragmentsSeals: control without guaranteed successCooking and combining buffsRings and amuletsAccount and community
Free and Premium accountsCoins and the shopRefer friendsChat, outfits and interfaceAlpha reference · Data extracted September 15, 2026. Understand the limits of estimates.





