THE ADVENTURER'S GUIDE
Wiki ArvornITEM CATALOG
Heavy mace
Base values, without rarity bonuses, affixes, or refinement.
Base attributes
- Defense
- +15
- Attack
- +49
- Weapon type
- Club fighting
- Element
- Physical
- Range
- 1 SQM
- Wielding
- Two-handed
Proficiency
Each level unlocks with the weapon refinement. The player chooses one perk per level, free, in the city.
- Level 1Refinement +3
- +1 defense
- Level 2Refinement +6
- 4% of Club added to basic attacks
- Level 3Refinement +9
- +1% critical hit chance on basic attacks
- +5 health per kill
Selling and rarity
50,000 gold / unit
Reference NPC sale price. Player market prices are freely set. Rarity selection here changes price and drop chance; the attributes above still describe the base item.
Recycling this item
4 fragments · Normal · Grade 4
Yield for an eligible, unbound, unequipped item. Favorites are protected. Refinement and affixes do not increase fragment yield.
Where to obtain
Chance of at least one item per eligible kill, including the selected rarity. In parties, loot is shared among members. Hourly cube averages follow a different rule.
Falcon Bastion · Falcon Knight
0.2483% per eligible kill · Easy
Falcon Bastion · Falcon Knight
0.3234% per eligible kill · Medium, Hard, Hardcore
Falcon Bastion · Falcon Knight · Uncommon elite
0.4336% per eligible kill · Hardcore
Falcon Bastion · Falcon Knight · Rare elite
0.7489% per eligible kill · Hardcore
Falcon Bastion · Falcon Knight, the Expedition Tyrant · Boss
0.556% per eligible kill · Easy, Medium, Hard, Hardcore


