THE ADVENTURER'S GUIDE
Wiki ArvornITEM CATALOG
Guardian halberd
Base values, without rarity bonuses, affixes, or refinement.
Base attributes
- Defense
- +15
- Attack
- +46
- Weapon type
- Axe fighting
- Element
- Physical
- Range
- 1 SQM
- Wielding
- Two-handed
Proficiency
Each level unlocks with the weapon refinement. The player chooses one perk per level, free, in the city.
- Level 1Refinement +3
- +1 defense
- Level 2Refinement +6
- 4% of Axe added to basic attacks
- Level 3Refinement +9
- +1% critical hit chance on basic attacks
- +5 health per kill
Selling and rarity
11,000 gold / unit
Reference NPC sale price. Player market prices are freely set. Rarity selection here changes price and drop chance; the attributes above still describe the base item.
Recycling this item
4 fragments · Normal · Grade 4
Yield for an eligible, unbound, unequipped item. Favorites are protected. Refinement and affixes do not increase fragment yield.
Where to obtain
Chance of at least one item per eligible kill, including the selected rarity. In parties, loot is shared among members. Hourly cube averages follow a different rule.
Serpent Caverns · Eternal Guardian
0.3936% per eligible kill · Hard, Hardcore
Serpent Caverns · Eternal Guardian · Uncommon elite
0.5278% per eligible kill · Hardcore
Serpent Caverns · Eternal Guardian · Rare elite
0.9116% per eligible kill · Hardcore
Serpent Caverns · Serpent Spawn, the Expedition Tyrant · Boss
0.6769% per eligible kill · Easy
Serpent Caverns · Medusa, the Expedition Tyrant · Boss
0.6769% per eligible kill · Medium, Hard, Hardcore
Medusa Depths · Eternal Guardian
0.3936% per eligible kill · Hard, Hardcore
Medusa Depths · Eternal Guardian · Uncommon elite
0.5278% per eligible kill · Hardcore
Medusa Depths · Eternal Guardian · Rare elite
0.9116% per eligible kill · Hardcore
Medusa Depths · Medusa, the Expedition Tyrant · Boss
0.6769% per eligible kill · Easy, Medium, Hard, Hardcore


