THE ADVENTURER'S GUIDE
Wiki ArvornITEM CATALOG
Falcon mace
Base values, without rarity bonuses, affixes, or refinement.
Base attributes
- Club
- +3
- Energy resistance
- +7%
- Native effects
- Skills, magic level, mantra and reflection follow rarity and refinement. Percentages are fixed. Protections respect character caps.
- Defense
- +36
- Attack
- +11
- Weapon type
- Club fighting
- Element
- Energy
- Range
- 1 SQM
- Elemental attack
- 41
Proficiency
Each level unlocks with the weapon refinement. The player chooses one perk per level, free, in the city.
- Level 1Refinement +3
- +1 defense
- Level 2Refinement +6
- 10% of Shielding added to basic attacks
- Level 3Refinement +9
- Front Sweep: +2% critical hit chance
- +2.5% critical damage on basic attacks
- Front Sweep: +5% mana leech
- Level 4Refinement +12
- Front Sweep: −2 s cooldown
- +6% damage against Bird
- 14% of Shielding added to spell healing
- Level 5Refinement +15
- +5% critical damage
Selling and rarity
60,010 gold / unit
Reference NPC sale price. Player market prices are freely set. Rarity selection here changes price and drop chance; the attributes above still describe the base item.
Recycling this item
8 fragments · Normal · Grade 6
Yield for an eligible, unbound, unequipped item. Favorites are protected. Refinement and affixes do not increase fragment yield.
Where to obtain
Chance of at least one item per eligible kill, including the selected rarity. In parties, loot is shared among members. Hourly cube averages follow a different rule.
Goanna Steppe · Feral Sphinx
0.0284% per eligible kill · Medium, Hard, Hardcore
Goanna Steppe · Feral Sphinx · Uncommon elite
0.0379% per eligible kill · Hardcore
Goanna Steppe · Feral Sphinx · Rare elite
0.0653% per eligible kill · Hardcore
Goanna Steppe · Adult Goanna, the Expedition Tyrant · Boss
0.0485% per eligible kill · Easy
Goanna Steppe · Feral Sphinx, the Expedition Tyrant · Boss
0.0485% per eligible kill · Medium, Hard, Hardcore


